Art, reviews and thoughts from a young artist in Plymouth, UK.

Posts tagged ‘Shrimping it’

EpicMakeTime with MESH

Tuesday nights at ThinqTanq is EpicMakeTime, a regular coding and tech event hosted by MESH.  MESH stands for “Make, Engineer, Socialise, Hack”.   I have been to EpicMakeTime twice so far.  It is a fun and creative space where people can come together and tinker around with cool stuff.  The people there are friendly and helpful and my brother and me have had support there from Marcus, Rob, Garry, and Matt from the Code Club.

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Our Shrimps

The first week me and my brother brought and built our Shrimps from the Shrimping.It kits.  A Shrimp is a buildable device which can be substituted for an Arduino Uno.  We brought all the components we needed for the first project, “Blink“, and put them together.  I enjoyed putting the components together and learning how it will work and what everything does from the project pages.  We also saw some of the other projects people were working on at MESH, including Steven, the little remote-controlled tank/crawler made by Rob (see him in the video below!) and a remote-controlled drone which flew my little sister’s toys across the room, held onto the bottom with sellotape!

The second week we went we brought our Shrimping.it kits again to program the “Blink” project onto them.  First I had to set up my mum’s laptop with the Arduino IDE, the drivers for the CP2102 UART and the Shrimping.it sketches.  I compiled and uploaded the “Blink” code onto the Shrimp and the LED started blinking!  I took a good look at the code and I edited it to make the blinking light faster and slower, then I experimented and programmed the Shrimp to transmit the S.O.S signal in Morse Code!

I was then given some advice by Marcus on how to make an LED fade.  The LED is set to flash so quickly humans can’t see it flickering, so it just looks like the LED has been dimmed because the light is on half the time.  You can also alter the interval between the light switching on and off to make it brighter or dimmer, for example if the light is on for slightly longer then when it is off, it appears brighter.  I had a go at coding the LED to fade up and down with Marcus’s help.  To just turn the LED on and off I used the code digitalWrite but to make it fade in and out I had to use the code analogWrite and give a value of between 0 and 255.

Next Marcus explained how to program an RGB LED to show and make different colours.  Before I could do it he showed me how to look up some information on the Internet to find the right pins for the three different coloured wires.  I took out the normal LED and plugged the three RGB LED wires in instead.  I made a new program file and identified the three different coloured LEDs.  I used analogWrite to control the colour of the LEDs by putting in different values for each one between 0 and 255.  For example putting 255 for the blue and 0 for green and red would make it glow blue.  If I put 100 for blue and 100 for red and 0 for green I would make it glow purple.  It is easy to make the LED flash in any colour you like for as long as you want.  It was a really cool project to play with and it also helped me think about how colours mix in the RGB system.

Marcus also gave a short talk about his own project and showed us how the Walabot 3D radar sensor works to sense objects around it, even through walls, and to sense someone’s breathing.  J (my brother) didn’t work on his own Shrimp this week but instead worked on his Raspberry Pi playing retro games and learning how to change different settings.  Garry gave me the RGB LED to keep and also a couple of other components to play with including a dimmer switch.  I will definitely go back to EpicMakeTime if I can and will be working through more of the Shrimp and Arduino Uno projects.  It is really fun and interesting making things happen using electronics and code.

USEFUL LINKS:

MESH website and YouTube channels from MESH and ThinqTanq

MESH, #EpicMakeTime and ThinqTanq on Twitter

Register for EpicMakeTime and other MESH events

Buy Shrimping.It kit and do the projects

Arduino lessons on the Adafruit site

 

 

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Digital Futures & Dataplay

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Watercolour painting inspired by PlymouthCubed

Earlier this year my brother J was invited to give a presentation with his Code Club at a DATA Play event.  DATA Play is all about the local tech community and others looking at data provided by the Council and finding cool and interesting ways to use it.  J talked about what he does at Code Club, making games on Scratch and collaborating with other young games makers (I’ve also been making my own games).

When he got home we talked about it and had some ideas of our own for using local data and we entered them into a competition run by Plymouth City Council.  We were one of the winners with our Plymouth Outdoors idea, and me and my brother are getting to work with a local tech company Elixel and see if we can make our idea into an app to help people find local sports facilities.  We use public sports facilities quite a lot but it can be difficult to find them as they aren’t always on maps.

Since then we’ve been to more DATA Play events and to two Digital Futures days organised by RIO.  One amazing project we’ve seen is PlymouthCubed by @dyrms86.  Neil has been building Plymouth in Minecraft and he has made some brilliant videos which have inspired my newest watercolour painting at the top of this post.  We also saw a dinosaur that roared every time someone tweeted about the event which was put together by @neilcford who also gave me and J a Shrimp Kit to play with.  We have also met Lucy (@jargonautical) who gave a great demonstration, she had built a virtual Pi with a sense hat in Minecraft from coloured wool, and when we clicked on different parts of the wool they changed colour to match LEDs on the connected real Pi sense hat!  We have a Pi here and want to do this project at home soon.

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The most recent Digital Futures event was last Friday , and J was on the flyer!  We participated in different workshops and met some new people.  One person I met was Reece from Our Way Tech, who are a team of young people who are consultants to tech companies on finding new digital ways to do things involving young people, and who also won a DATA play competition with their pop-up past project.  I’m hoping to meet Reece and his team in the summer and maybe collaborate on something.

Me and J were also introduced into some new ways of making games by @Ohcarson from Sizeable Games  and Jack from So Good Studios.  Oliver helped us learn how to use PICO-8 and Jack was really friendly, talking to us about his team’s new game Tap Tournament.  Tap Tournament is a multiplayer game, four players each control a knight and you battle by swinging your sword to bat around a ball at each other.  It’s very fun and the levels aren’t that long so you don’t get bored.  Jack said that in the future he hopes to be collaborating with Emma Baker  whose work I loved at the Graduate show recently, and I hope to meet them both and maybe get involved myself 🙂

That’s everything so far and i’ll be keeping this blog updated as we go to more events and see what happens with Plymouth Outdoors and any other projects I get involved in!

 

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